iText 5

VerticalPositionMark

VerticalPositionMark Public class

Diagram

flowchart LR classDef interfaceStyle stroke-dasharray: 5 5; classDef abstractStyle stroke-width:4px subgraph iTextSharp.text.pdf.draw iTextSharp.text.pdf.draw.VerticalPositionMark[[VerticalPositionMark]] iTextSharp.text.pdf.draw.IDrawInterface[[IDrawInterface]] class iTextSharp.text.pdf.draw.IDrawInterface interfaceStyle; end subgraph iTextSharp.text iTextSharp.text.IElement[[IElement]] class iTextSharp.text.IElement interfaceStyle; end iTextSharp.text.pdf.draw.IDrawInterface --> iTextSharp.text.pdf.draw.VerticalPositionMark iTextSharp.text.IElement --> iTextSharp.text.pdf.draw.VerticalPositionMark

Members

Properties

Public properties

Type

Name

Methods

IList<

Chunk

>

Chunks

get

IDrawInterface

DrawInterface

get, set

float

Offset

get, set

int

Type

get

Methods

Public methods

Returns

Name

void

Draw

(

PdfContentByte

canvas, float llx, float lly, float urx, float ury, float y)

bool

IsContent

()

bool

IsNestable

()

bool

Process

(

IElementListener

listener)

Details

Inheritance

Constructors

VerticalPositionMark [1/2]

Source code

public VerticalPositionMark()

VerticalPositionMark [2/2]

Source code

public VerticalPositionMark(IDrawInterface drawInterface, float offset)

Arguments

Type

Name

Description

IDrawInterface

drawInterface

float

offset

Methods

Draw

Source code

public virtual void Draw(PdfContentByte canvas, float llx, float lly, float urx, float ury, float y)

Arguments

Type

Name

Description

PdfContentByte

canvas

float

llx

float

lly

float

urx

float

ury

float

y

Process

Source code

public virtual bool Process(IElementListener listener)

Arguments

Type

Name

Description

IElementListener

listener

IsContent

Source code

public virtual bool IsContent()

IsNestable

Source code

public virtual bool IsNestable()

Properties

Type

public virtual int Type { get; }

Chunks

public virtual IList<Chunk> Chunks { get; }

DrawInterface

public virtual IDrawInterface DrawInterface { get; set; }

Offset

public virtual float Offset { get; set; }

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